Equalize Textures in Photoshop

Step by Step

Download Image 1 (Large) from this page (http://www.cgtextures.com/texview.php?id=12195&PHPSESSID=f2514678a24adfa1a0cb1fcc2b09facf)

Bookmark Cgtextures.comif you haven’t done it yet

Open it in Photoshop

Duplicate Background layer [ Ctrl-J ]

Open Filter > Blur > Average…

Double click Background layer to change it into movable layer.

Move it to the top of the stack, change it’s opacity to 50% [ 5 ] and blending mode to Linear Light

Open Filter > Other > High Pass… and play with Radius parameter to control the effect

Usually Radius 100 works just fine but depending on the photo you might want to tweak it in the range of 50 – 150.

  1. Download Image 1 (Large) from this page
  2. Open it in Photoshop
  3. Duplicate Background layer [ Ctrl-J ]
  4. Open Filter > Blur > Average…
  5. Double click Background layer to change it into movable layer.
  6. Move it to the top of the stack, change it’s opacity to 50% [ 5 ] and blending mode to Linear Light
  7. Open Filter > Other > High Pass… and play with Radius parameter to control the effect

Note: If you’re using the latest Photoshop version you may need to click “Show All Menu Items” in order to access Average and High Pass…

Radius of 100 works just fine in most situations but you might want to tweak it in the range of 50 – 150 depending on image resolution and size of detail.

Source: https://tolas.wordpress.com/2009/05/26/tutorial-how-to-equalize-textures-in-photoshop/

Action: https://drive.google.com/open?id=1mafoGn0L1lfzrZFCao_hngsKeLXAQut6

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